Short WIRED piece

Eyelids open; flowers blossom; tiny beaks tap cracks in eggshells; crops sprout; creatures stalk, slide, and wriggle from their burrows; teenage elk scrape hooves in the dust, lower antlers, and charge their com­petition. So: Did you—yes, you, clutching your fourth Keurig of the day and still feeling sluggish—really think you were immune to the effects of circadian rhythm, aka the clock cycle of practically all living things? Please.

Wired: Interview with John Hanke

Alternate reality games existed before the iPhone, using email, fake ads, and even faxes to send players on clue hunts. But thanks to the smartphone, games now include geospatial triggers and social media integration, allowing players to seamlessly interact with one another and the world around them.

WIRED: The Secret Rules of Asking for Money on Kickstarter

Your 3-D-printed, Internet-of-Things-connected, self-driving go-cart idea needs money to move ahead. Behold the formula for a successful crowdfunding campaign

 

 

Wired Magazine – Datastream

Small piece in this month’s issue of Wired (the ‘Data Stream’)

The Cheat Code to Life

(My stories are Reddit Pizza scamming, and apocalypse cheats)

Remembering Life in Arcosanti, Paolo Soleri’s Futuristic Desert Utopia

In 1998, James McGirk spent five weeks living and working in Arcosanti, a desert community built in the 1970s that attempts to use ornate architectural planning to help create a harmonious society. Its designer, Frank Lloyd Wright disciple Paolo Soleri, passed away this week at age 93; McGirk remembers his experiences at the location and his interactions with Soleri.